Mostrando entradas de noviembre, 2020

Un 6,1% de los empleados de Microsoft presenta algún tipo de discapacidad

 Este dato se puede leer en el artículo  Microsoft Reveals 6.1% Disability Representation For The First Time : A newly released report from Microsoft reveals that 6.1 % of the company’s U.S. employees self-identify as disabled, meaning they have a physical, mental or cognitive disability. If you’re not quite sure how to put that number in context, that’s because few companies ever disclose similar numbers. This is the first time Microsoft has included disability in their annual diversity and inclusion report—and although the number may be modest, its significance will be understood worldwide. [...] Microsoft already employs people with all types of disabilities and is actively looking for new ways to be inclusive. The company has slowly and persistently chipped away at the issue since Satya Nadella became CEO in 2014. It takes patience and persistence to move the needle. Even the basics can’t be taken for granted. Many Americans don’t know that most disabilities are not visible, likely

Accesibilidad de los reproductores multimedia

En  How accessible is the HTML video player? han analizado la accesibilidad de los reproductores multimedia. La conclusión es: In case you don’t make it all the way to the bottom, I feel, based on the results of testing each player (and comparing to my own Accessible Video Player project), that relying on native video players should be used with caution. This is my opinion stemming from experience, but I found most to have poor keyboard and screen reader support, which may lead to frustrated users.  There were a lot of inconsistencies across the board as far as keyboard and screen reader support. Some lose focus when the video controls receive focus then fade away, forcing the user to re-position themselves to adjust playback. Others did not trap keyboard focus in full-screen mode, leading to a similar situation as an inaccessible modal window allowing content to be accessed "behind" the window. One player in particular featured very awkward keyboard support where controls w